Choose the number of players.
Adjust the settings for your task.
Replace a lost spinner with color and movement prompts plus player turns.
Results will appear after the first spin.
Adjust the settings for your task.
Run the tool with its primary action.
Use the result or run it again.
A missing spinner no longer stops the game. Choose the player count, spin manually or start automatic turns.
Set the number of players before the first spin. The current player appears beside the result, and the history keeps recent instructions visible when someone misses an announcement.
Manual mode works best when the group needs time to resolve difficult positions. Automatic mode is useful when nobody wants to act as host. Choose an interval that leaves enough time to move safely before the next instruction.
Players still decide how strict the physical rules should be, including whether a hand may briefly lift while another limb moves. Agree on those rules before the round so the digital spinner can stay focused on turns and results.
It combines four body parts with four colors, producing 16 possible instructions.
The turn tracker supports from two to six players.
Yes. Choose an interval and enable automatic turns. The spinner will continue through the player order until you stop it.
Yes. Press Space to spin while manual mode is active.